Friday 13 July 2012









Welcome to my latest blog Crysis 2!!



Crysis 2 is one of the best games I've been playing since it was first released.

So whats so good about the game.

Well to start off with the amazing graphics from Crytek beats all its competitor shooting games .





The Campaign



The campaign has an outstanding storyline set in the urban jungle of new york.

When i first got the game i started it in normal mode but this was quite easy to complete, so once i completed it i restarted the game in super soldier mode, this was a challenge! As soon as you are seen and get shot with 3 bullets that's it your dead, so the only way to complete the game and get all the trophies is to stealth your way through the levels. I know this seems to be the boring way but its the only way i completed it and got the platinum trophy.

As you go through the levels you start to be able to use the Nanosuite attachments. See below for more details.



Crysis 2 – Armour Nanosuit Module

Crysis 2 Armour Nanosuit module deals with protection of the player from the enemy players or environment.

Air Stomp III

Perform a powerful downwards attack when in the air. Looks good on the eye, but very hard to pull (Probability of dying in the air against players with good aims) though can be a good surprise.

Upgrade II

No Damage suffered from falling long distances.

Upgrade III





Threat Tracer III

Highlights Incoming Bullet Paths. You can easily back track enemy players; especially snipers if you opt to use this module. Very handy in foliage environment where it is very difficult to keep track of enemy snipers.

Upgrade II

Highlights Incoming Grenades.

Upgrade III

Highlights Explosives Nearby.

Proximity Alarm III

Automatic Warning When Enemy is Nearby. Can be annoying at times, since it keeps on reminding you about the enemy and the frequency increases with upgrades but very handy perk for a camper.

Upgrade II

Increased Warning Frequency when an enemy is nearby.

Upgrade III

Maximum Warning Frequency when an enemy is nearby.

Armour Enhance III

Reduces Drain Speed of Energy when in Armour Mode. Reducing the drain speed energy means you will able to use the Maximum Armour mode for longer period of time. Second Upgrade provides the necessary movement bonus.

Upgrade II

Increase Movement Speed in Armour Mode.

Upgrade III

Protects Against the Nanosuit Jammer Bonus.

Nano Recharge III

Faster Health Recharge. Your health regenerates faster, faster than usual. Can be very handy perk in close quarter combat environment.

Upgrade II

Faster Suit Energy Recharge.

Upgrade III

Shorter Delay before Health Starts Recharging.

Detonation Delay III

Delays the detonation of nearby Grenades. Not much useful since if you keep your ears open, you can actually hear the grenades falling nearby and always have enough time to avoid these.

Upgrade II

Delays the detonation of enemy explosives.

Upgrade III

Provides an automatic Defences against enemy missile attacks.

Energy Transfer III

Restores Nanosuit Energy with each Kill. Again something I would rather not use simply because your Nanosuit energy regenerates automatically though slowly. You can sacrifice those few seconds recovering the Nanosuit Energy for a better Nanosuit Module.

Upgrade II

Restores additional Nanosuit Energy with each kill.

Upgrade III

Restores Full Nanosuit energy with each kill.





Crysis 2 – Stealth Nanosuit Modules

Crysis 2 Stealth Nanosuit module deals with infamous stealth mode. There are different options available to you that enhance your Nanosuit’s Stealth.

Stealth Enhance III

Faster transition in and out of stealth mode. That can actually help you a lot in creating the distraction and getting the kills. Especially with Upgrade II you become clearly invisible; hard to spot on while the regular stealth mode only works well in range, very easy to spot anyone in stealth mode nearby.

Upgrade II

No shadow cost in Stealth mode.

Upgrade III

Reduces Energy Drain in Stealth Mode.

Blind Spot III

Provides protection from enemy maximum radar bonus. You go radio silent or whatever that’s called.





Covert Ops III

Reduces the sound of Footsteps.

Upgrade II

Provides protection from the Ceph Airstrike bonus.

Upgrade III

Enemy footsteps are louder within range





Jammer III

Scrambles the radar of enemies within range. You will be radio silent more like hidden from enemy. Few easy kills if enemy don’t anticipate someone nearby, they would come blindly. It depends on you to use this perk effectively.

Upgrade II

Provides protection against enemy radar jammer attacks.

Upgrade III

Scrambles the radar of enemies within an increased range.

Tracker III

Highlights the footsteps of the nearby enemies. Highlighting doesn’t actually works well and can easily confuse. Don’t follow the footsteps, you will get into trouble. Upgrade II can make it worthwhile showing the enemy routes but it can also turn into a trap.

Upgrade II

Highlights enemy routes with direction.

Upgrade III

Highlights enemy routes with increased frequency.

Cloak Tracker III

Identifies whereby nearby enemies enter stealth mode. You can track nearby enemies in Stealth Mode, and kill them off. This perk would identify even those with no shadow cast.

Upgrade II

Increase the visibility of the cloaked enemies.

Upgrade III

Maximum visibility of cloaked enemies.

Visor Enhance III

Highlights enemies through weapon scope. Not useful enough, unless you can’t see properly and have to rely on glasses just like me.

Upgrade II

Provides protection against flash bang grenades.

Upgrade III

Reduces energy cost of Nano Vision.

Crysis 2 Power Nanosuit Modules

Crysis 2 Power Nanosuit module includes all the Nanosuit modules that enhance your suit’s power.

Side Pack III

Allows an additional magazine of primary ammunition to be carried. Rather practice with your secondary and look for the guns on the battlefield.

Upgrade II

Allows an additional grenade or explosive to be carried.

Upgrade III

Allows additional attachment ammunition to be carried.

Point Fire Enhance III

Reduces the spread of Primary weapons when shooting from the Hip. Steady Aim – helps with Sub Machine Guns to start with. If you don’t like to aim down sight, this perk can actually come in handy.

Upgrade II

Reduces the spread of secondary weapon when shooting from the hip.

Upgrade III

Reduces the spread from mounted weapons when shooting from the hip.

Aim Enhance III

Decreases weapon recoil when aiming down sight. Weapon Recoil will keep the aim steady but you can learn to control the recoil or fire the weapon in burst and use some other perk instead.

Upgrade II

Reduces Aim Shake from explosives.

Upgrade III

Increases mobility when aiming down sight.

Weapon Pro III

Faster Weapon Reloading. Can help in panic situations when you just fire the whole magazine and have enemies still in front of you. But That’s that.

Upgrade II

Faster Aiming Down Sight.

Upgrade III

Faster Switching between weapons.

Loadout Pro III

Allows an additional Primary Weapon to be carried in place of secondary weapon. Good deal for kill hungry Cryplayers in the wild.

Upgrade II

Removes the weight penalty from weapon attachment.

Upgrade III

Increases mobility speed when carrying heavy weapons.

Rapid Fire Pro

Faster Fire Rate on primary weapons. Keep track of the ammunition since faster fire rate would also deplete your ammunition quickly.

Upgrade II

Faster Fire Rate on secondary weapon.

Upgrade III

Faster Fire Rate on mounted weapons.

Mobility Enhance III

Reduces energy drain from sprinting and jumping. Again this perk’s effectiveness depends on how you play. If you cautiously approach the battlefield, this isn’t for you.

Upgrade II

Increases Ledge Grab Speed.

Upgrade III

Faster Firing After Sprinting.

Retriever III

Automatically collect Dog Tags from killed enemies.

Upgrade II

Support Bonuses require one less Dog Tag to activate.

Upgrade III

Support Bonuses remain active for longer.









Multiplayer Online!



Intense 6V6 mulitplayer,with 6 game modes,50 ranks with 5 reboots for higher badges and 100+ unlocks.

Multiplayer game play is on the lines of COD but with better perks and also with stealth enhance and Armour mode.

Starting off with playing online with other players i started off going in the beginners rank with players only going up to rank 10 and then start to play with the real people.

Kill as many people as you can to gain EX Points to unlock modules and weapons.

I struggled at first when i first went online, getting used to the gameplay and working out the weapons and the best modules for the nanosuit. Play around with the modules, try and find the best attachments for you.

Personally i started off with,Mobility Enhance,Stealth Enhance and Proximity Alarm,this worked well for me i was getting around 15 kills and 9 deaths per game until my energy ran out quickly, i changed Proximity Alarm with Energy Transfer this made my gaming alot better with getting in my 30+ kills and 10 deaths, i personally think this set up is the best.

The guns which work for me best is scarab with grenade launcher, iron sight, reflex sight gets in the way abit so ironsight works better, the feline is an amazing weapon but runs out of bullets so quick.











Also what i have noticed is people using (Rapid Fire Controllers) known as Evil controllers which turns handguns,shotguns and the Grendel into automatic weapons.

Whats the point, if you cant play the game dont play it!

There is also a controller called the (Avenger controller) your original controller fits into the case with antenna's coming off circle triangle and square. with two strings coming off L1 and R1 so you use your little fingers for aiming and firing so you dont have to take your thumbs off the analogue sticks, these controllers were designed for people with dis-advantages moving around the controller with there fingers, but advance gamers have took it to another level in using the avenger controller and dominating the gameplay with fast movement and skill.
















Crysis 3












To be Released 08 February 2013 lets see how it compares to Crysis 2. Campaign and mulitplayer, with the new signature Crysis 3 bow, bow attachment and the Typhoon - gun that fires 500 bullets per second.
























Thanks for reading and hope this helps.